//---------------------------------------------------------------------------// // Neon v2.5 // Copyright (C) 2006,2008 Jordi Ros // www.neonv2.com / www.xplsv.com // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program called license.txt // If not, see // //---------------------------------------------------------------------------// #include "DemoSystemPch.h" #include "FXScreen.h" //---------------------------------------------------------------------------// // Init // //---------------------------------------------------------------------------// bool CFXScreen::Init(const string &sFile) { m_bOk = true; return (IsOk()); } //---------------------------------------------------------------------------// // Draw // //---------------------------------------------------------------------------// void CFXScreen::Draw(CDisplayDevice *pDD, int iTextureTgt) { D3DDEVICE *pD3D = pDD->GetD3DDevice(); CTextura *pDst = g_pGestorMateriales->GetTextura(iTextureTgt); pDD->SetRenderTarget(-1); pD3D->StretchRect(pDD->GetBackBufferSurface(), NULL, pDst->GetSurfaceD3D(), NULL, D3DTEXF_POINT); }