//---------------------------------------------------------------------------// // File: EnumCommand.h // // Aqui se define la lista de comandos y su String asociado. Es un poco // mas tedioso que pasar directamente el string, pero tambien mas rapido, // y tampoco se aņaden tantos comandos como para que esto sea coņazo (o eso espero), //---------------------------------------------------------------------------// //---------------------------------------------------------------------------// // Effect commands //---------------------------------------------------------------------------// // Layer ITEM(COMM_EFFECT, EC_RESET, "Reset") ITEM(COMM_EFFECT, EC_ENABLE_FX, "Enable") ITEM(COMM_EFFECT, EC_DISABLE_FX, "Disable") ITEM(COMM_EFFECT, EC_SET_FX_RENDER_TARGET, "SetFXRenderTarget") ITEM(COMM_EFFECT, EC_SET_FX_ALPHA, "SetFXAlpha") // Common commands ITEM(COMM_EFFECT, EC_SET_SPEED, "SetSpeed") ITEM(COMM_EFFECT, EC_SET_TIME, "SetTime") ITEM(COMM_EFFECT, EC_SET_BLEND_MODE, "SetBlendMode") ITEM(COMM_EFFECT, EC_MODULATE, "Modulate") ITEM(COMM_EFFECT, EC_ALPHA_FADE_IN, "AlphaFadeIn") ITEM(COMM_EFFECT, EC_ALPHA_FADE_OUT, "AlphaFadeOut") // FXImage commands ITEM(COMM_EFFECT, EC_ENABLE_FFT_XFORM, "EnableFFTXForm") //---------------------------------------------------------------------------// // Filter commands //---------------------------------------------------------------------------// // Common ITEM(COMM_FILTER, FC_SETMODE, "SetMode") ITEM(COMM_FILTER, FC_RESET, "Reset") ITEM(COMM_FILTER, FC_FADEOUT, "FadeOut") ITEM(COMM_FILTER, FC_FADEIN, "FadeIn") ITEM(COMM_FILTER, FC_START, "Start") ITEM(COMM_FILTER, FC_PAUSE, "Pause") ITEM(COMM_FILTER, FC_SETCOLOR, "SetColor") // FilterBlur, FilterPixelate, FilterGlow ITEM(COMM_FILTER, FC_INTENS, "SetIntens") ITEM(COMM_FILTER, FC_FXFADEOUT, "FXFadeOut") ITEM(COMM_FILTER, FC_FXFADEIN, "FXFadeIn")